THE PETRICHORN
Sunday 07 September 6–8pm


The Petrichorn is a game that invites players to participate in a hunt for an imaginal creature. When hunting the imaginal we must first re-enchant, re-weird the world, becoming animal, becoming other. In a patch of woodland near Hildegard, we will work together using all our senses as well as dousing rods to navigate. We will take up the fundamental challenge of magical systems: imagine that the world works in a particular way, then act accordingly and seeing what happens – in an attempt to find real ways to escape the impasse into which modernity has led us.
With artist and game designer Simon Johnson.
Sign up for free HERE
Meeting point: Hildegard
Simon Johnson
Since 2003 Simon has specialised in designing urban games across a spectrum that include cult hits like the city wide zombie chase game 2.8 Hours Later as well as the real-time policy simulation Hivemind for the United Nations launch of the Sustainable Development goals. He co-directs a studio called Free Ice Cream, which is dedicated to making public space and digital space more participatory and playful. In 2024, he set up the not-for-profit Parlour to deliver some of the technology developed by Free Ice Cream into into projects focused on social benefit.
INVOLVING IN UNCERTAINTY
1 June – 21 December 2025
Where evolution is a rolling outwards and differentiating according to competitive pressures, involution suggests a curling inwards, an entangling and enfolding, an intimate co-becoming. In this time of creeping collapse, is it possible to resist the polarization, paralysis and destabilization caused by toxic certainties, and instead look for ways to grow closer in the vulnerability of not-knowing? Eight days of collective practices offer an opportunity to get involved – and explore uncertainty as possibility, perhaps even as hope.
INVOLVING IN UNCERTAINTY is funded by Bezirksamt Lichtenberg Berlin from the Bezirkskulturfonds
